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NPC Generator

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Advanced [show]


Jak Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 4 years.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Disease, Fearful. Bonds: Mentor, Job, Enemies. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Jak Thistletop, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Artistic. Flaws: Insane, Addict, Fearful. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Kite Paws, Male Tabaxi Ranger 9
Medium (5'10") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears baggy pastel pantaloons and a white scarf. His left hand appears badly burned and disfigured. His fur is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Philantrophist, Fighting. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Sun Thundercloud, Male Tabaxi Barbarian 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Deep blue spinel (200 gp).


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Carrie was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Carrie never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Shy. Bonds: Job, In love, Adventurer. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Carrie Ariessus, Male Elf Warrior 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Sard (70 gp). Amethyst (140 gp). Carnelian (70 gp).


Social Check DCs

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