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NPC Generator

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Advanced [show]


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is dressed in a clean grey cloak covering her clean studded leather. She has wavy white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a wizard, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was very strict, and drilled into her lessons on being the perfect lady. She became a Tanner soon after.

Motivation: Further expansion of business.

Ideals: Extrovert, Impeccable. Flaws: Insomniac. Bonds: Job, Mentor. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Maynild Marlee, Female Human Expert 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)16 (+3) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs


Drenna Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her silver hair well, parting it to the left. She wears a mask on her face.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is able to make almost anything out of random pieces of junk.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Military, Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Drenna Camden, Female Half-Orc Druid 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 180 gp.


Social Check DCs


Helen Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is auburn. Her eyes are blue and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a wizard, Helen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She loathes her own lifestyle.

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Helen Mori, Female Half-Elf Ranger 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Zanna Welber, Female Gnome [Permalink]

Personal [hide]

Description: This dark-skinned female wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is tall, broad shouldered and powerfully built. Her hair, while still mostly silver, has prominent grey streaks. Her gray unseeing eyes seem to look past you.

Personality: Zanna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Zanna Welber, Female Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Star rose quartz (30 gp). Blue quartz (6 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs

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