Hirrathak Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears green cloth garments or leather armor. He has styled his white crest well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Detective for hire.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Shy. Bonds: Military, Nature, Job, Adventurer. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 36 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 25000 sp. Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item.
Blendaeth Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has wavy copper crest. Her red eyes lackadaisically let the world flow into them.
Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the north to a Dyer, Blendaeth learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She struck the Dyer job and began her own company from there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and to reunite with her old friends
Flaws: Antagonistic, Racist. Bonds: Adventurer, Has a crush, Job. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3 Holy water.
Pyntle Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean tan cloak covering her clean studded leather. She carries with her a set of swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is cut short. She has green eyes and a tan hat with a green feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the west to a Mercenary, Pyntle learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new mercenary responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Military, Job. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 9000 cp. Banded agate (7 gp). 3 Antitoxin.
Seven Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20 gp.
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