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Norkruuth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his bronze crest in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Retire the richest man in the south; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Insane, Disease, Antagonistic. Bonds: Guardian, Criminal record. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Norkruuth Vangdondalor, Male Dragonborn Cleric 10
Medium (6'2") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)18 (+4) 15 (+2)17 (+3)
Skills History +8, Persuasion +7
Senses Passive Perception 12
Languages Common, Giant, Halfling, Abyssal, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1800 gp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his greatsword. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Thomas hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Shy. Bonds: Guardian, Enemies. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Thomas Wordsworth, Male Human Paladin 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 85 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Freshwater pearl (7 gp). Sard (60 gp). Sardonyx (60 gp). Violet garnet (1100 gp). Moss agate (7 gp). Jasper (60 gp). Hematite (7 gp). Onyx (60 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Half-Orc Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Adventurer, Has a crush. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Morg Anderton, Male Half-Orc Paladin 6
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 20000 cp. Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Purson Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his purple hair up. He has gleaming, smiling silver eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Purson took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Selfish. Bonds: Guardian, Nature, Adventurer, Criminal record. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Purson Amuse, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1200 gp. Blue star sapphire (1500 gp).


Social Check DCs

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