Dazzazn Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man sports green clothing, slightly heavier than average wear and is in decent physical shape. His silver crest is kept up in a ponytail inside a Stetson hat. His gold unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Disease, Antagonistic, Racist. Bonds: Military. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp.
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears red trousers with green and grey striped suspenders. She wears various colorful collared shirts. Her chestnut hair is styled in orderly dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She got into the Jeweler business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Jeweler.
Motivation: She feels threatened by others; and revenge
Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Enemies. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 340 gp. 7 Acid flasks.
Trym Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a violet poncho over his likewise colored trousers and shirt. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: Trym was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Persistence. Flaws: Disease, Selfish. Bonds: Religious. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 120 pp. Smoky quartz (80 gp). Blue sapphire (500 gp). Star ruby (500 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Eggren Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with wide-brimmed hat. Her rusty crest is braided into rings. She has several tiny amethyst earrings on each ear.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them
History: Sold as a small child to a necromancer, Eggren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and regain custody of her daughter
Flaws: Antagonistic, Shy. Bonds: Rich, Mentor, Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 68 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +6
Possessions: 1100 gp. Brown-green garnet (110 gp). Moss agate (12 gp). Freshwater pearl (12 gp). Star ruby (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!


