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NPC Generator

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Advanced [show]


Alston Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man wears a blue coat over a white low-cut shirt, and a top hat upon his head. His silver hair has been sun bleached extensively. He has gleaming, smiling green eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Alston Fabblestabble, Male Gnome Warlock 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Moonstone (30 gp). Aquamarine (1000 gp). Rock crystal (30 gp). Alexandrite (1000 gp). White pearl (60 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Siffress Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of sickles on her belt, each one with a aquamarine on the hilt. Her auburn hair is wavy and long. She wears large thick round spectacles.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Siffress took refuge in the large cave and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Siffress Daergel, Female Gnome Rogue 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 33 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 20 (+5)14 (+2) 9 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Silent Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. She carries with her a set of longbows on her belt, each one with a aquamarine on the hilt. Her yellow fur is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.

History: The child of a Bather, who enjoyed hunting, Silent was taken on many hunting expeditions. Her mother was a soldier and died while she was still young. Silent was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate. Flaws: Impulsive. Bonds: Nature, Military. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Silent Mist, Female Tabaxi Aristocrat 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Geoffrey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has taken up work as a Shepherd and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is unsatisfied with his job

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Mentor, Criminal record. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Geoffrey Birkenhead, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Lapis lazuli (15 gp).


Social Check DCs

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