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NPC Generator

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Advanced [show]


Oriax Sage, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a green collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Apothecary soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Oriax Sage, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Oriel Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her hair is short and blonde. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a white middle class family as the only child. Oriel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Mundane, Insane. Bonds: In love, Nature. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Oriel Deighton, Female Human Aristocrat 11
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Arcana +4, Athletics +9
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 3d8+5, Ranged +6 / 3d8+2, Grapple +9

Possessions: Violet garnet (400 gp). Tiger eye turquoise (8 gp). Silver pearl (160 gp). Rock crystal (30 gp). Onyx (30 gp).


Social Check DCs


Mary Rutland, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a worn and beaten armor. She keeps her white hair in a pixie cut. Her hazel eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She is a great chef.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and to find somewhere to settle down

Ideals: Gifted, Persistence. Flaws: Shy, Mundane. Bonds: Job. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Mary Rutland, Female Human Fighter 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Obsidian (10 gp). 1 Banded mail.


Social Check DCs


Azgrom Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Azgrom hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Philantrophist. Bonds: Job, Enemies, Criminal record, In love. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Azgrom Kimberly, Male Half-Orc Aristocrat 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 7
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Auran, Terran
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +5

Possessions: 900 gp.


Social Check DCs

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