Dagnal Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a grey shirt with thin brown vertical stripes and blue pants. She has done her best to style her white hair to look like a famous performer. Her amber unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was raised by priests from a young age. Cursed with lycanthropy at a very young age, Dagnal has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: To prove her worth to the world.
Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Religious, Mentor. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 320 gp. 1 Small steel mirror.
Nithther Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man has a large green mantle and cape that has been intricately interwoven into his yellow robe. His scarlet crest is knotted and matted. His red eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and to unite with his brother
Bonds: Criminal record, Family, Poor, Adventurer, Job. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 61 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 3000 gp. Lapis lazuli (12 gp). Iolite (20 gp). Smoky quartz (20 gp). Banded agate (12 gp). Chrysoprase (20 gp). Aquamarine (700 gp). Jade (80 gp). Bloodstone (20 gp). Jade (80 gp). Tiger eye turquoise (12 gp). Red garnet (80 gp). Banded agate (12 gp). Deep blue spinel (700 gp). Chalcedony (20 gp). Azurite (12 gp). Black pearl (700 gp). Fire opal (1300 gp). Aquamarine (700 gp). Brown-green garnet (80 gp). Star ruby (1300 gp). 1 Medium magic item.
Sarah Romeo, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a yellow tunic with brown highlights, and long grey pants that bunch up around her shoes. Her white hair has been sun bleached extensively. She has several tiny ruby earrings on each ear.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.
History: Sarah hails from a village terrorized by gnolls. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sarah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Someone believes her a fraud.
Flaws: Antagonistic, PTSD. Bonds: Rich, Nature, Enemies. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +2
Possessions: 110 gp.
Emmeline Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and white with streaks of red, and is pulled back with small violet clips. Her face is covered beneath a completely black helmet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: She is terrified, and will act out of fear; and her religion dominates her actions
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Religious, Job. Occupation: Laborer
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 109 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 500 pp. Carnelian (40 gp). Violet garnet (800 gp). Rose (40 gp). Smoky quartz (40 gp). Red garnet (60 gp). Banded agate (9 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

