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NPC Generator

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Advanced [show]


Spear Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown armored body suit, with a simple tan line shooting up and back down. His black fur is still thick. His copper eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Professionalism. Bonds: Immigrant. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Spear Moon, Male Tabaxi Fighter 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 350 gp.


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket, and carries shortspears. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Einkil lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Persistence. Flaws: Insane, Impulsive. Bonds: Enemies, Family. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Einkil Bloodkith, Male Dwarf Bard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Alexandrite (300 gp). Red spinel (80 gp).


Social Check DCs


Sarai Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She sports white long hair. She tend to wears goggles to shield her eyes.

Personality: Calm and collected, she is a well trained Banker. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Banker soon after.

Motivation: A strong sense of loyalty to Dwarven people; and she's looking for her big break

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Job, Adventurer. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Sarai Sunmeadow, Female Halfling Cleric 7
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 42 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this western woman wears a brown costume with the symbols of the four houses of cards on her torso. Her moppish white hair is in a traditional bowl cut. She has hazel eyes and a brown hat with a blue feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Nature, Rich. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Ovina Eversharp, Female Dwarf Warrior 12
Medium (3'10") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 85 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Athletics +4, Stealth +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7

Possessions: 3000 gp. Aquamarine (1400 gp). Amethyst (140 gp). Tourmaline (140 gp). Violet garnet (1400 gp). Red-brown spinel (140 gp). Red-brown spinel (140 gp). Chrysoprase (20 gp). Moss agate (7 gp). Deep blue spinel (1400 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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