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NPC Generator

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Advanced [show]


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His silver hair is knotted and matted. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Philantrophist. Bonds: Enemies, Criminal record, Family, Adventurer. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Rurik Torevir, Male Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 7 (-2)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Raam Chance, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear black pants and tee shirts. His long black hair is drawn into a two foot long braid. His eyes are silver.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: Raam lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Insomniac. Bonds: Family, Nature, Adventurer. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Raam Chance, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 8 (-1)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Artin Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her brown robe and has her whip always slung over her shoulder. She is tall, broad shouldered and powerfully built. She keeps her long auburn hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Artin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Rich, Family. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Artin Hammerstone, Female Dwarf Rogue 10
Medium (3'9") Dwarf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp. Smoky quartz (30 gp). Banded agate (15 gp). White pearl (150 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp).


Social Check DCs


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of bows on her belt, each one with a amethyst on the hilt. She wears her red crest down. She tend to wears goggles to shield her eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Bard 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 30 pp.


Social Check DCs

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