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NPC Generator

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Advanced [show]


Jabbie Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a broad hat. His eyes are hazel and catlike.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Jabbie grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. After a long history of fighting, Jabbie and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Jabbie Welber, Male Gnome Sorcerer 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 51 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills History +6, Performance +8
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Karg Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Karg speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Karg Winterbourne, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 60 pp. Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a flattop hair cut. He has a dull look in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Alberich was born in the west. At a young age he loved to build and create. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to raise his children well

Ideals: Persistence, Gifted. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Alberich Balderk, Male Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 10000 cp. Alexandrite (200 gp). Rhodochrosite (7 gp).


Social Check DCs


Oppah Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she is dressed in a clean blue cloak covering her clean studded leather. Her hair is long and black with streaks of red, and is pulled back with small blue clips. She has a dull look in her hazel eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Laborer business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She then took over the family business and is one of the better Laborer for hire.

Motivation: To protect her home; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Artistic. Bonds: Job, Guardian. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Oppah Tarkelby, Female Gnome Cleric 12
Small (3'0") Gnome, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)18 (+4) 14 (+2)14 (+2)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal, Druidic, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2000 gp. Iolite (20 gp). Black pearl (1200 gp). Eye agate (4 gp). Black pearl (1200 gp). Rich purple corundum (1400 gp). Rhodochrosite (4 gp). Coral (60 gp).


Social Check DCs

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