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NPC Generator

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Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has moderate length white hair. His eyes, though not visible through his cowl, are brown.

Personality: He has always had a great fascination with Tiefling culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Extrovert. Flaws: Racist, Mundane. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Delg Fallack, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Buckler.


Social Check DCs


Xappan Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. He keeps his chestnut hair in a pixie cut. He has a tattooed face.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane. Bonds: In love, Poor, Immigrant. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Xappan Heal, Male Tiefling Barbarian 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver pearl (150 gp). Tourmaline (150 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Syllin Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her long blonde hair reaches down to her waist. Her green eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Syllin's first love is herself. Her second love is also herself. She is lazy, self-centered, vain, and jealous.

History: Syllin was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She then took over the family business and is one of the better Adventurer for hire.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Poor, Job. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Syllin Martell, Female Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Cloth of gold vestments (100 gp). Sapphire pendant on gold chain (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Full Plate. 1 Chain shirt. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Bree Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a red and black handkerchief worn on her right side. Her hair is long and silver with streaks of auburn, and is pulled back with small red clips. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Bree studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Immigrant, Military, Adventurer, Family. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Bree Brightmoon, Female Halfling Barbarian 4
Small (2'10") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 5 (-3)12 (+1)
Skills Medicine -1, Stealth +5
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. Chrysoberyl (150 gp). Golden pearl (150 gp). Star rose quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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