William Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and carries nunchakus. His hair is short and black. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Poor, Enemies. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp.
Cockaby Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tan costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He wants revenge against giants; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic, Dwarven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Erevan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Erevan was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Shipwright for hire.
Motivation: A deep hatred of illithids; and sabotage a competitor
Flaws: Depressed. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Avice Accord, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her chestnut hair is smooth and relatively long. Her eyes are blue.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a slaver, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: She would like to get married and retire; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Bonds: Rich, Has a crush, Mentor, Job. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Draconic, Giant, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold music box (1000 gp). A necklace of small pink pearls (2000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


