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NPC Generator

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Advanced [show]


Donella Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She carries with her a set of greatswords on her belt, each one with a emerald on the hilt. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes have a joyful gleam in them most of the time.

Personality: Donella wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.

History: Donella was born the youngest of three triplets. After coming to the age of reason, Donella took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her daughter.

Ideals: Fighting, Disciplined, Gifted. Flaws: Depressed. Bonds: Family. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Donella Umbodoben, Female Gnome Aristocrat 9
Small (3'2") Gnome, Neutral Good (CR 9)
Armor Class 10
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple +2

Possessions: 6000 sp. Eye agate (4 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). Moss agate (4 gp). Zircon (80 gp). Alexandrite (1400 gp). Tourmaline (160 gp). Silver pearl (160 gp).


Social Check DCs


Two Llamas Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long red fur is drawn into a two foot long braid. Her eyes are likewise green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Two Llamas is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Stableman, Two Llamas learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Bonds: Job, Family, Nature, Criminal record. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Two Llamas Grass, Female Tabaxi Warrior 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is generally shirtless and showing off her tattooed chest. Her fur is orange and curly. Her eyes are a pleasant green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Doctor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Ploughman and was forced into it by her family.

Ideals: Artistic. Flaws: Sensitive, Disease. Bonds: Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Sun In the Wind, Female Tabaxi Fighter 7
Medium (6'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 18 (+4)13 (+1)
Skills Stealth +6, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Black opal (1000 gp). Rock crystal (30 gp).


Social Check DCs


Jebeddo Nackle, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jebeddo is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Jebeddo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jebeddo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Justice. Bonds: Military, Criminal record, Adventurer. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Jebeddo Nackle, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)14 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tiger eye turquoise (14 gp). Zircon (20 gp).


Social Check DCs

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