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NPC Generator

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Biri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large green mantle and cape that has been intricately interwoven into her tan robe. She has moderate length gold crest. Her eyes are red and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the south, but her parents moved at a very young age to the north. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Biri grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Biri. She is searching for what she claims is her rightful reward.

Motivation: A rival would like her out of the picture; and she desires power and/or immortality

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Biri Jerynomonis, Female Dragonborn Expert 6
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)15 (+2) 10 (+0)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Borun Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, white, dusty cloak. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Guard, who enjoyed hunting, Borun was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his brother; and meet up once more with his childhood friend

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Nature, Adventurer, Family. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Borun Wiseacre, Male Halfling Commoner 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Lance Rutland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a brown suit. His black hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Disciplined, Gifted. Bonds: Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Lance Rutland, Male Human Commoner 9
Medium (5'0") Human, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3

Possessions: 110000 cp. Rich purple corundum (700 gp). Banded agate (4 gp). Moonstone (60 gp).


Social Check DCs


Kyle Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. His chestnut hair is styled in orderly dreadlocks. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Mayor in town.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent mother; and he's in love

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Family, Has a crush. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Nobles, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)17 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rhodochrosite (5 gp). Violet garnet (1200 gp). Sardonyx (60 gp). Iolite (60 gp).


Social Check DCs

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