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NPC Generator

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Advanced [show]


Margery Ogden, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. She wears a feathered hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.

Personality: Margery is depressed about a lot of things. She tends to be a nihilist. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Locksmith business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and to reunite with her old friends

Flaws: Depressed. Bonds: Rich, Job, Adventurer. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Margery Ogden, Female Human Warrior 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Herleva Payton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. She wears a deerstalker hat to hide her balding. Her brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.

History: The child of a Junk Dealer, who enjoyed hunting, Herleva was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's attracted to the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Nature, Immigrant, Has a crush. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Herleva Payton, Female Human Wizard 3
Medium (4'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 cp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Emerald Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her fur, while still mostly brown, has prominent grey streaks. Her green unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Apothecary arts, while her father instructed her in etiquette, music and courtly manner. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Rich, Debt. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Emerald Of World, Female Tabaxi Rogue 5
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 300 gp. Rock crystal (50 gp). Deep blue spinel (1300 gp). 1 Good lock. 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Gynnie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this western woman prefers to wear white clothing when she does not wear armor. Her tied-back hair is chestnut. She has gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Farmer, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Barkeep.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Gynnie Brightmoon, Female Halfling Monk 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs

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