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NPC Generator

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Advanced [show]


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, and carries shortspears. He has a small bristly mustache and wavy auburn hair. This gray eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic, Optimist. Flaws: Shy. Bonds: Job. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Adrik Aranore, Male Dwarf Aristocrat 10
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 8
Hit Points 51 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)17 (+3) 14 (+2)6 (-2)
Skills Animal Handling +6, Religion +7
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome, Draconic
Attacks Melee +2 / 3d6-2, Ranged +2 / 3d6-2, Grapple -2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Flask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His beige fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Flask was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Optimist. Bonds: Religious, Enemies. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Flask Of Dragons, Male Tabaxi Paladin 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp.


Social Check DCs


Dagger In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is beige and very short. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a orcs raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Enemies. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dagger In Shadow, Male Tabaxi Ranger 10
Medium (5'10") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)15 (+2) 7 (-2)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Gold and topaz bottle stopper cork (1500 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Leshanna Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was a soldier and died while she was still young. Leshanna was left her mother's suit of armor and trained in its use and care. She was granted druidic powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Secretive, Shy. Bonds: Military. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Leshanna Berevan, Female Elf Wizard 12
Medium (4'9") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 35 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2000 gp. Obsidian (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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