Kassoon
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NPC Generator

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Advanced [show]


Grai Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Beggar does. She carries with her a set of spears on her belt, each one with a ruby on the hilt. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Grai is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 12 years.

Motivation: She'd like to take her coworkers down a peg; and marry her brother to traveling adventurers

Ideals: Fighting, Philantrophist. Bonds: Job, Family, Military. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Grai Graeme, Female Half-Orc Ranger 13
Medium (4'8") Half-Orc, Chaotic Good (CR 13)
Armor Class 10
Hit Points 63 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 17 (+3)16 (+3)
Skills Deception +7, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. Onyx (40 gp). Tourmaline (120 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarsali Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. With wild brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. A freak accident while working with her Weaver mother left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Racist, Disease, Mundane. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Jarsali Nobles, Female Half-Elf Cleric 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)11 (+0) 18 (+4)18 (+4)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 2000 sp. Violet garnet (1500 gp). Obsidian (5 gp). Golden yellow topaz (1500 gp). Sard (40 gp).


Social Check DCs


Anne Middleton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. She has styled her chestnut hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her childhood dream was to be a Farmer, but she was a colossal failure. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Job, Religious. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Anne Middleton, Female Human Commoner 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in earthy colors with a tan and blue handkerchief worn on her left side. With wild silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. Flattery will make her almost putty in your hands.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered east to less war torn lands. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insane, Selfish, PTSD. Bonds: Military. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Panana Wildwander, Female Gnome Warrior 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp. Obsidian (16 gp). Blue quartz (16 gp). Alexandrite (400 gp). 2 Alchemist’s fire.


Social Check DCs

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