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NPC Generator

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Advanced [show]


Richard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the north. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Poor, Guardian, Immigrant. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Richard Hayhurst, Male Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Morgran Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He wears a Stetson hat to hide his balding. His eyes are likewise amber.

Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Morgran hails from a village terrorized by orcs. Morgran was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Glassblower. Days after completing his studies, news broke out that his hometown was attacked by orcs. Morgran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He's in love; and he's attracted to the pc

Ideals: Optimist. Flaws: Impulsive. Bonds: Enemies, Immigrant, Has a crush. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Morgran Glanhig, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)7 (-2) 10 (+0)12 (+1)
Skills Athletics +1, Nature +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Elizabeth Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown cloak and cross-gartered black stockings. She sports a flattop hair cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Elizabeth took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: Dwarven compassion; and to find somewhere to settle down

Ideals: Logical, Gifted. Flaws: Addict, Racist, Mundane. Occupation: Painter

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Barlow, Female Human Fighter 2
Medium (4'8") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Silent Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a pastel cloak and cross-gartered green stockings. She wears a small hat to cover her moderate length black fur. She has yellow eyes and a pastel hat with a green feather.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silent took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Slave, Nature, Religious. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Silent Of Ale, Female Tabaxi Fighter 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 1 Thunderstones.


Social Check DCs

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