Shadow Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'3". She wears suspenders and pastel workpants. Her shirt is grey, and she wears a heavy pastel leather apron most of the time, and her gloved hand is found clutching a greatsword. She wears a small hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.
History: She comes from a rich southern family. Her psionic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: Just what you see.
Maiathah Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing a long, yellow cloak. She has moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done she does not care how it got done.
History: She was born on a small isolated farm. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Seeks redemption; and she has money and likes to spend it
Ideals: Justice, Professionalism. Bonds: Nature, Rich, Criminal record. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 9 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp. Silver pearl (50 gp). 1 Masterwork Common Melee.
Joan Gracey, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her club. Her white hair is still thick. Her green eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Body Guard for the past few years.
Motivation: Expand her business; and further expansion of business
Ideals: Entrepeneur. Bonds: Poor, Job, Religious. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 600 sp. Amber (100 gp).
Trym Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a large white jacket. She wears her silver hair down. Her eyes are likewise green.
Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. As long as the job gets done she does not care how it got done.
History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She then took over the family business and is one of the better Banker for hire.
Motivation: To reunite with her absent father; and she's in love
Ideals: Athletic, Professionalism. Bonds: Has a crush, Criminal record, Job, Family. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!

