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NPC Generator

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Advanced [show]


Cloud Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, red shirt, and white tie. His fur is greying and his face has many wrinkles. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. Cloud abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Baker for hire.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Optimist. Bonds: Rich, Job, Military, Adventurer. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Cloud Moon, Male Tabaxi Barbarian 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 80 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)14 (+2) 10 (+0)5 (-3)
Skills Investigation +6, Medicine +4
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 130 pp. Obsidian (5 gp). Golden pearl (160 gp). Smoky quartz (60 gp). Onyx (60 gp).


Social Check DCs


Theriatis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black hair is cut jaggedly and amateurishly. He has several tiny jet earrings on each ear.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Theriatis hails from a village terrorized by goblins. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and many goblins want him driven away

Ideals: Gifted. Bonds: Rich, Religious, Enemies, Family. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Theriatis Berevan, Male Elf Expert 5
Medium (4'10") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Sardonyx (70 gp). Chrysoprase (70 gp). White pearl (160 gp). Alexandrite (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dee High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a red armored body suit, with a simple blue line shooting up and back down. She keeps her black hair in a flapper bob. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: Dee was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Optimist. Bonds: Military, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Dee High-hill, Female Halfling Warrior 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Emmeline Dryden, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a long, brown cloak. Her moppish auburn hair is in a traditional bowl cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She desires power and/or immortality; and marry her brother to traveling adventurers

Flaws: Antagonistic. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Emmeline Dryden, Female Human Druid 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 16 (+3)14 (+2)
Skills Perception +7, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2800 gp. White pearl (90 gp). Iolite (30 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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