Mindartis Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a violet collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east to a Sellsword, Mindartis learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has worked as a Sellsword like his father before him.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and further expansion of business
Ideals: Disciplined. Bonds: Job, Slave, Enemies. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 47 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin, Infernal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: Onyx (30 gp). Tiger eye turquoise (10 gp). Freshwater pearl (10 gp). Malachite (10 gp). Violet garnet (700 gp). Golden pearl (60 gp). Jasper (30 gp). Rhodochrosite (10 gp).
Paggen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Barrister business at a young age. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has worked as a Barrister like his father before him.
Motivation: To reunite with his old friends.
Ideals: Impeccable. Flaws: Racist. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 3d4-4, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1900 gp. Sardonyx (80 gp). Peridot (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Sage. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Mundane. Bonds: Slave, Job, Mentor. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 24000 cp. Chrysoberyl (40 gp). Bloodstone (70 gp). Red-brown spinel (40 gp). Silver pearl (40 gp).
Sindri Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: This man loves poetry and to teach people poetry more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born in the south to a Marshal, Sindri learned a great deal about his mother's area of expertise. Through the years after Sindri was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sindri's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 11 years.
Motivation: His religion dominates his actions; and doesn't want to be a marshal and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Job, Religious. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp. Banded agate (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!

