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NPC Generator

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Advanced [show]


Ermina Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly sickles and whips. Her silver hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her poetry dream.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Impeccable, Entrepeneur, Artistic. Bonds: Criminal record, Adventurer. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Ermina Hanali, Female Half-Elf Monk 4
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Baker. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Gimble was raised in a hard working conservative environment. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Job, Immigrant, Nature. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Gimble Munggen, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Athletics +0, History +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Coral (150 gp). Banded agate (5 gp). Red spinel (150 gp). Rhodochrosite (5 gp).


Social Check DCs


Cask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His fur is beige and curly. He wears crescent spectacles with a black brim.

Personality: Cask is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Cask lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by his family.

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Mentor. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Cask In the Morning, Male Tabaxi Expert 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His gray fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. Pelt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Emotional, Fearful. Bonds: Nature, Family, Enemies. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Pelt Wind, Male Tabaxi Expert 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 pp. Blue quartz (15 gp). Hematite (15 gp).


Social Check DCs

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