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NPC Generator

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Advanced [show]


Aldous Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky brown painted plate armor. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Shipwright, his mother struggled to pay the bills. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Enemies. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Aldous Huckabee, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +5, History +6
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Efferil was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 2 years.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Criminal record, Military, Job, Family. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Efferil Horineth, Male Half-Elf Warlock 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)8 (-1) 7 (-2)9 (-1)
Skills Insight +1, Performance +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and likes to wear ponchos typically of a light white in addition to tight pants. His left hand appears badly burned and disfigured. His long red hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Bonds: Adventurer, Rich, Criminal record. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Oblar Goldfound, Male Halfling Warrior 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)7 (-2) 15 (+2)8 (-1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His bronze crest is drawn into a tight pony tail with a card scrunchie. His red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Mozikth will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mozikth's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 20 pp.


Social Check DCs

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