Merihim Music, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black tunic with grey highlights, and long tan pants that bunch up around his shoes. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his blue hair down. His eyes are silver and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of southern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is searching for what he claims is his rightful reward.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Immigrant, Criminal record. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Nyx Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple green line shooting up and back down. Her hair is cut close to her head. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others.
Ideals: Justice. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Layabout
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 400 gp. Chrysoberyl (80 gp). Freshwater pearl (11 gp). Chalcedony (50 gp). 1 Breastplate. 1 Darkwood Shield. 1 Chain shirt.
Purson Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'4", this man tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his purple hair in a flapper bob. This red eyed westerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Joker. Bonds: Adventurer, Criminal record, Immigrant, Religious. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Ranala Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a white coat with red slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She has a very tight haircut. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ranala took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new roofer responsibilities is difficult
Flaws: Fearful, Depressed. Bonds: Job, Rich, Nature. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Deep blue spinel (500 gp). Lapis lazuli (7 gp). Rose (80 gp). 1 Minor magic item.
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