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NPC Generator

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Advanced [show]


Lidda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her white hair is wavy and long. Her eyes are a pleasant blue.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Doctor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To be a Fisher again.

Flaws: Secretive. Bonds: Guardian, Slave, Job. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Lidda Brightmoon, Female Halfling Expert 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frouse Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a morningstar. He keeps his long silver hair kept up in a rat tail. He has blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has achieved small success as a Adventurer.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Depressed. Bonds: Job, Nature, Religious. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Frouse Dunben, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)18 (+4) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Undercommon, Sylvan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Immeral Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue coat over a brown low-cut shirt, and a top hat upon his head. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Gnomish people; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Hedonist, Insane. Bonds: Poor. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Immeral Caerdonel, Male Elf Paladin 4
Medium (4'7") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Rhodochrosite (14 gp). Rich purple corundum (1000 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries a battered sickle and tarnished shield as well. His chestnut hair is heavily combed to the right. He wears a mask on his face.

Personality: Eccentric and domineering, Glim will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a brigands raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Glim Miggledy, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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