Druuk Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a necromancer, Druuk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Armorer and found it very stressful. He inherited the family business which he has now maintained for 12 years.
Motivation: Sabotage a competitor.
Ideals: Optimist, Impeccable. Bonds: Rich, Mentor, Job. Occupation: Armorer
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 17 (+3) | 7 (-2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1200 gp. Silver chalice with lapis lazuli gems (90 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item.
Traubon Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large brown mantle and cape that has been intricately interwoven into his red robe. With bright silver hair and a scraggly beard. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a mountains tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: He is a bit of a kleptomaniac.
Ideals: Optimist. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 320 pp. Malachite (5 gp). Rose (60 gp). Jasper (60 gp).
Dayereth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His auburn hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.
History: Born in the east to a Priest, Dayereth learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by drow. Dayereth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Insane, Hedonist. Bonds: Enemies, Job. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 63 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears brown cloth garments or leather armor. He wears his chestnut hair up in a very large beehive style do. His blue eyes peer out from beneath his feathered brown hat.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: Whurbin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Armorer for hire.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Gifted. Flaws: Selfish. Bonds: Poor, Religious, Job. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Moss agate (5 gp). Jasper (30 gp). Star ruby (700 gp). Carnelian (30 gp). Smoky quartz (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!

