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NPC Generator

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Advanced [show]


Margery Blankley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has a large brown mantle and cape that has been intricately interwoven into her pastel robe. Her auburn hair is cut short with large spiked bangs in the front. She has several tiny ruby earrings on each ear.

Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich northern family. One day when Margery was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Margery was heart-stricken from the event, and her father started working long hours to provde for them. She is untrained/undisciplined, which makes her dangerous.

Motivation: An old rival family wants her found; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Insane, PTSD. Bonds: Rich, Family. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Margery Blankley, Female Human Ranger 2
Medium (4'8") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Architect. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Einkil Gorunn, Male Dwarf Monk 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûgakûga Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: High pitched and raspy

Attributes [hide]

Ûgakûga Melancon, Male Half-Orc Sorcerer 5
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Rock crystal (60 gp). Deep green spinel (130 gp).


Social Check DCs


Vilberg Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a small bristly mustache and wavy brown hair. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Spy father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Guardian, Rich. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Vilberg Winchester, Male Half-Orc Ranger 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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