Kassoon
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NPC Generator

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Advanced [show]


Menny Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses in blue turtlenecks beneath a green coat with red slacks. She has done her best to style her white hair to look like a famous performer. Her eyes are a pleasant hazel.

Personality: She is calm most of the time but flees social interaction. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made her what she is. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and she has a crush on the local bounty hunter

Flaws: Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Menny Fiddlefen, Female Gnome Druid 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)15 (+2) 13 (+1)7 (-2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Greethen Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears bulky green painted plate armor. He has wavy brass crest. His red eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: The child of northern immigrants he idolized his father. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss.

Ideals: Athletic. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Greethen Norixius, Male Dragonborn Expert 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 130 gp.


Social Check DCs


Nicor Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large green jacket. His purple hair is lengthy and is close to two feet long. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the west. One day when Nicor was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Nicor was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Joker. Flaws: Addict, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Nicor Serenity, Male Tiefling Cleric 14
Medium (6'4") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)19 (+4)
Skills Intimidation +9, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 300 pp. Moonstone (70 gp). Carnelian (70 gp). Moss agate (9 gp). Golden yellow topaz (700 gp). Rich purple corundum (1200 gp). Violet garnet (700 gp). Hematite (9 gp). Jasper (70 gp). Freshwater pearl (9 gp).


Social Check DCs


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is still thick. His fierce amber eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north, but his parents moved at a very young age to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Manfred Stansfield, Male Human Warlock 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp.


Social Check DCs

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