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NPC Generator

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Advanced [show]


Ghesh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean black cloak covering his clean studded leather. He has dyed his greying blue crest a little too much giving a sharp blue color. His fierce red eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Roofer, Ghesh learned a great deal about his mother's area of expertise. A gifted student he started as a Shepherd, but he got bored and became a Roofer. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and to be a shepherd again

Ideals: Opinionated, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Ghesh Akambherylliax, Male Dragonborn Paladin 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly shortbows and hammers. His lavender fur is knotted and matted. He has yellow eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Three's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Secretive. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three Timber, Male Tabaxi Cleric 6
Medium (5'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 200 gp. Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. She has a slight overbite and is overall scrawny. She has styled her lavender fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.

History: She was born in the east, but her parents moved at a very young age to the north. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her religion dominates her actions; and regain custody of her son

Flaws: Selfish. Bonds: Family, Immigrant, In love, Religious. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Adept 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Drenna Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a white deerstalker hat and white clothes. Her brown hair is still thick. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic woman, Drenna's first love is herself. Her second love is also herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Drenna was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She is searching for what she claims is her rightful reward.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new actor responsibilities is difficult

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Adventurer, Job, Immigrant. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Drenna Sutton, Female Half-Orc Warlock 12
Medium (5'2") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +6, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp.


Social Check DCs

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