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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Umpen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue armored body suit, with a simple black line shooting up and back down. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Umpen is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Persistence. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Umpen Nackle, Male Gnome Aristocrat 9
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran, Draconic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Darrak Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a white scarf. He is portly but not overly obese. His red hair is lengthy. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.

History: His mother raised him in a mountain cabin. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and his religion dominates his actions

Flaws: Mundane. Bonds: Religious, Nature, Job, Has a crush. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Darrak Rumnaheim, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Two Llamas Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Sage does. Her gray fur is smooth and relatively long. Her eyes are likewise hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Two Llamas began to lead the lost caravan. She became a Sage soon after.

Motivation: Someone believes her a fraud; and a deep hatred of goblins

Ideals: Persistence, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Two Llamas Wind, Female Tabaxi Expert 7
Medium (6'1") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp. Obsidian (5 gp). Jade (80 gp). Alexandrite (500 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut short with large spiked bangs in the front. His blue eyes peer out from beneath his feathered red hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Ortegar grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur, Joker, Artistic. Bonds: Adventurer. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Ortegar Greenbottle, Male Halfling Rogue 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Azurite (13 gp).


Social Check DCs

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