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Advanced [show]


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a wide-brimmed hat to cover his moderate length orange fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Dynamic grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and money/treasure

Flaws: Insane, Insomniac, Shy. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Warrior 7
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enidda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt. She has slicked back blonde hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Navigator, Enidda learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Insomniac, Fearful. Bonds: Job. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Enidda Dunben, Female Gnome Paladin 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Black opal (1200 gp). Deep blue spinel (300 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Moonstone (60 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has blonde hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Fighting, Entrepeneur. Flaws: Shy, Antagonistic, Mundane. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Hugh Everly, Male Human Fighter 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 14 (+2)6 (-2)
Skills Performance +1, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his yellow fur in a flapper bob. His hazel eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nimble. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: French accent

Attributes [hide]

Nimble In the Storm, Male Tabaxi Monk 8
Medium (6'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 20000 cp. Azurite (5 gp). Sardonyx (60 gp). Emerald (700 gp). Black opal (700 gp). Fiery yellow corundum (700 gp). Deep blue spinel (1600 gp).


Social Check DCs

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