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NPC Generator

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Advanced [show]


Loopmottin Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is cut close to her head. She wears a mask on her face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She takes great joy in being the best Fortune-teller in town.

History: Loopmottin was raised in a hard working conservative environment. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Fortune-teller, and she later adopted a second daughter.

Motivation: Expand her business; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Loopmottin Tarkelby, Female Gnome Ranger 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 20 (+5)13 (+1) 14 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 sp. 1 Banded mail.


Social Check DCs


Morana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish brown hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.

History: She served in the navy to pay for her family's outstanding loans. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Flaws: Insane, Racist. Bonds: Rich, Immigrant, Military. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Morana Morigak, Female Dwarf Druid 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Hamil Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with grey and white striped suspenders. He wears various colorful collared shirts, and carries flails. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. When Hamil reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Disease, Insomniac. Bonds: Military. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hamil Cherrycheeks, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp.


Social Check DCs


Kyle Shelly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a faded coat and loose pants complete with small hat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Military, Job. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Kyle Shelly, Male Human Commoner 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs

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