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NPC Generator

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Advanced [show]


Drenna Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of magic around her neck, and a pickaxe on her belt. With wild blonde hair. Her hazel eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Barrister.

Motivation: Further expansion of business; and to be a farmer again

Ideals: Fighting, Disciplined, Gifted. Bonds: Job. Occupation: Barrister

Voice: German accent

Attributes [hide]

Drenna Kent, Female Half-Orc Aristocrat 4
Medium (5'8") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)6 (-2) 15 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Grisha Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large white jacket. He has wavy auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac. Bonds: Immigrant, Rich. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Grisha Bradly, Male Half-Orc Aristocrat 11
Medium (6'5") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)7 (-2)
Skills Medicine +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1200 gp. Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Solid gold idol (900 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. He carries a battered monstrous two handed axe and tarnished crossbow as well. He sports a long red beard, and similarly colored long hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Einkil was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Has a crush, Immigrant. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Einkil Glanhig, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 18 (+4)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Pearl Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Dilettante does. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. She has dyed her greying golden hair a little too much giving a sharp golden color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Pearl lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Dilettante soon after.

Motivation: To protect her home.

Flaws: Secretive. Bonds: Job, Guardian, Family. Occupation: Dilettante

Voice: Scottish accent

Attributes [hide]

Pearl Greenleaf, Female Halfling Rogue 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 6 (-2)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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