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NPC Generator

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Advanced [show]


Rosamund Skelton, Female Human [Permalink]

Personal [hide]

Description: A 4'9" western woman, she wears a brown cloak and cross-gartered red stockings. Her hair is short and red. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She became a Body Guard soon after.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Job, Military. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rosamund Skelton, Female Human Aristocrat 9
Medium (4'9") Human, Lawful Evil (CR 9)
Armor Class 9
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2

Possessions: 90 pp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Mortician. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the right. His green unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Scribe, who enjoyed hunting, Bruz was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Disease, Shy. Bonds: Job, Adventurer, Nature. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Bruz Tyndall, Male Half-Orc Cleric 5
Medium (6'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)6 (-2) 11 (+0)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp.


Social Check DCs


Gynnie Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: Sold as a small child to a wizard, Gynnie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Disciplined, Logical. Bonds: Rich, Mentor, Debt, Slave. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Gynnie Wildheart, Female Halfling Wizard 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)11 (+0) 13 (+1)6 (-2)
Skills Persuasion +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 pp. 1 Simple lock.


Social Check DCs


Morthos Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his glaive ready. He wears his brown hair down. His white eyes peer out from beneath his Stetson black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Military, Slave. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Morthos Instinct, Male Tiefling Aristocrat 3
Medium (5'7") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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