Shava Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her dark red hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.
History: When she was but 6 years old her parents immigrated from the east. She struck it rich when she found rare goods in large quantities. She has achieved small success as a Mayor.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Bloodstone (70 gp). Chrysoberyl (90 gp). Zircon (70 gp). 1 Magnifying glass. 1 Good lock. 1 Good lock.
Carlin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon her head. She sports auburn long hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Carlin will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small plains village. Through the years after Carlin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Carlin's father didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. A silver and pearl hairclip (50 gp).
Armara Passion, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She likes to wear black tank tops with red skirt. Beneath her clothing is a huge mess of scar tissue. Her hair is black and very short. Her fierce silver eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Flaws: Insane, Disease, Insomniac. Bonds: Slave, Adventurer. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp.
Cloak Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, and she perpetually has her shortbow ready. Her fur is short and cinnamon. Her hazel eyes dart from person to person.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Depressed, Disease. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Carnelian (60 gp). Onyx (60 gp). Tourmaline (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!


