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Advanced [show]


Althaea LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has the majority of her body covered in plate. She has moderate length golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Althaea lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and to reunite with her absent father

Ideals: Athletic. Flaws: Sensitive. Bonds: Poor, Family. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Althaea LaHood, Female Half-Elf Ranger 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)6 (-2) 11 (+0)11 (+0)
Skills Athletics +6, History +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Jet (70 gp). Sardonyx (70 gp). Sardonyx (70 gp). Blue quartz (16 gp).


Social Check DCs


Drifting Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. He has gray fur. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Blacksmith, Drifting learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Job, Religious. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Drifting Shoe, Male Tabaxi Expert 13
Medium (6'9") Tabaxi, Neutral Evil (CR 13)
Armor Class 11
Hit Points 69 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (30 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a blue low-cut shirt, and a small hat upon his head. He has wavy golden hair. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has worked as a Barkeep like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Professionalism. Bonds: Military, Job. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Uraim Ironfist, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 320 gp.


Social Check DCs


Anverth Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. With bright silver hair and a scraggly beard. His eyes are a pleasant blue.

Personality: He has always had a great fascination with Dwarven culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Anverth was born the youngest of three triplets. Anverth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anverth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Racist. Bonds: Family, Criminal record. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Anverth Nackle, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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