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NPC Generator

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Advanced [show]


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Crown-heir does. His auburn hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Bertram Quickstep, Male Halfling Cleric 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. Eye agate (8 gp). 1 Minor magic item.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears just a white suit, and his gloved hand is found clutching a sword. He sports a long chestnut beard, and similarly colored long hair. His blue eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: The child of southern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Bonds: Immigrant, Slave, Family. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Fulbar Hogcollar, Male Halfling Ranger 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 3000 sp. Rock crystal (80 gp). Blue sapphire (500 gp). Golden yellow topaz (1200 gp). Sard (80 gp). 1 Minor magic item.


Social Check DCs


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his left side, and carries shortspears. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are a pleasant gray.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of goblins once and for all.

History: Gifted from a young age, Burgell studied abroad. Burgell was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Burgell decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing his studies, news broke out that his hometown was attacked by goblins. Burgell was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined, Gifted. Bonds: Enemies, Criminal record, Debt. Occupation: Farmer

Voice: Can't modulate volume

Attributes [hide]

Burgell Offund, Male Gnome Warlock 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 gp. Obsidian (6 gp).


Social Check DCs


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman typically wears brown cloth garments or leather armor. She has a penchant for wearing a ring with an oversized jet on her right hand. She has black fur. She has gleaming, smiling blue eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born into a rich family. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant, Enemies. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Three Paws, Female Tabaxi Monk 10
Medium (5'6") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs

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