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NPC Generator

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Advanced [show]


Morgran Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. He carries a battered scimitar and tarnished warhammer as well. His auburn hair is braided into rings. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. Morgran was born on a far southern forest where he grew up under the tutelage of his mother, an expert Soapmaker. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Fighting, Joker, Optimist. Flaws: Shy. Bonds: Immigrant, Religious. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Morgran Gorunn, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Breastplate.


Social Check DCs


Rurik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Crown-heir again; and further expansion of business

Ideals: Joker, Justice. Bonds: Nature, Job. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Rurik Lutgehr, Male Dwarf Expert 7
Medium (4'4") Dwarf, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Amûg Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. He is portly but not overly obese. His red hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Merchant, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Amûg took refuge in the ruined castle and found the beat up scythe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated, Logical. Flaws: Fearful. Bonds: Nature, Poor. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Amûg Compton, Male Half-Orc Warrior 6
Medium (5'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)10 (+0) 15 (+2)8 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Mardnab Offund, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was always a brilliant, if unscrupulous mind. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mardnab Offund, Female Gnome Barbarian 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 44 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Elven, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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