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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Burto Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. He carries a battered quarterstaff and tarnished sickle as well. His moppish blonde hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast desert. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Burto's homeland. Burto decided to take the middle way and become a bodyguard. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Apothecary.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Has a crush, Nature, Immigrant. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Burto Littlefoot, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Naal Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his whip. His silver hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He also is a firm believer in the manly ideal.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Naal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Pacifist. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Naal Erenaeth, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His gray fur is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Apothecary business at a young age. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Flaws: Antagonistic, Racist. Bonds: Family, Job, Has a crush. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Shifting On the Water, Male Tabaxi Warrior 5
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Loopmottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her long brown hair is drawn into a two foot long braid. Her eyes are blue and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She got into the Carpenter business at a young age. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She then took over the family business and is one of the better Carpenter for hire.

Motivation: She is unsatisfied with her job; and an old rival family wants her found

Bonds: Immigrant, Job, Family. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Loopmottin Garrick, Female Gnome Adept 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 19 (+4)13 (+1) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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