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NPC Generator

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Advanced [show]


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his orange fur up. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Dagger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Enemies, Military, Mentor, Immigrant. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger Mirror, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 4 (-3)16 (+3)
Skills Arcana +6, History +6
Senses Passive Perception 7
Languages Common, Celestial, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Jet (150 gp). Rich purple corundum (600 gp). Banded agate (15 gp).


Social Check DCs


Qemuel Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform. He carries with him a set of crossbows on his belt, each one with a emerald on the hilt. He has moderate length red hair. His eyes are black and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mason soon after.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Qemuel Mercy, Male Tiefling Druid 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)11 (+0) 9 (-1)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Margery Riley, Female Human [Permalink]

Personal [hide]

Description: A 6'0" western woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her hammer. Sporting a black mohawk this woman's hair draws a lot of attention. This amber eyed westerner is not easily forgotten.

Personality: She has a massive crush on the younger sibling of the Bookbinder who has hired her part-time. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bookbinder arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To be a Cook again.

Bonds: Has a crush, Criminal record, Rich, Job. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Margery Riley, Female Human Sorcerer 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Ralf Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears just a yellow suit. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Ralf Coleman, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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