Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His white hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: Senteq hails from a village terrorized by giants. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To clean up the streets; and he wants revenge against giants
Ideals: Pacifist. Flaws: Disease. Bonds: Enemies, In love, Guardian. Occupation: Weaver
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Old masterpiece painting (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Kilvar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses like a well dressed Miner does. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His gray eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Mason, who enjoyed hunting, Kilvar was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Flaws: Fearful, Disease. Bonds: Job, Nature, Military. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 24000 cp.
Sheggen Sutherland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. He sports a long chestnut beard, and similarly colored long hair. His blue eyes peer out from beneath his Stetson white hat.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Adventurer. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 53 (17d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 200 pp. Smoky quartz (40 gp). Star rose quartz (40 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Eye agate (10 gp). Rich purple corundum (600 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Rhodochrosite (10 gp). Golden yellow topaz (1500 gp). Moonstone (40 gp). Jacinth (8000 gp). Star ruby (600 gp). Fiery yellow corundum (600 gp).
Seven Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She carries with her a set of tridents, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She has styled her cinnamon fur well, parting it to the right. Her eyes are likewise copper.
Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered poetry. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

