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NPC Generator

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Advanced [show]


Ashgarn Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ashgarn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To get a good night's sleep; and many brigands want him driven away

Flaws: Antagonistic, Shy, Insomniac. Bonds: Criminal record, Enemies. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Ashgarn Clayden, Male Half-Orc Expert 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cimer Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a monstrous two handed axe. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Courier, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Cimer Sorrow, Male Tiefling Ranger 7
Medium (6'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Athletics +3, History +6
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Violet garnet (1100 gp). Star rose quartz (50 gp).


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur, when down, is lengthy. His yellow eyes peer out from beneath his deerstalker brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Military. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Art In the Wind, Male Tabaxi Warlock 10
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 25 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)14 (+2) 16 (+3)11 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1100 gp. Azurite (13 gp). Lapis lazuli (13 gp). Blue sapphire (400 gp). White opal (400 gp). Onyx (20 gp).


Social Check DCs


Reddlepop Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly red, has prominent grey streaks. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.

History: Sold as a small child to a wizard, Reddlepop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Carter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Athletic, Passionate, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reddlepop Oomtrowl, Female Gnome Monk 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven, Goblin
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Deep green spinel (150 gp). Tiger eye turquoise (10 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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