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NPC Generator

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Advanced [show]


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly pickaxes and shields. His fur is red and very short. His eyes are amber and catlike.

Personality: Sun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Criminal record, Rich. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Sun Buttons, Male Tabaxi Adept 10
Medium (6'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 24 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 600 gp. A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2800 gp). Gold and topaz bottle stopper cork (900 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and white robe with the hood down, and carries maces. She has moderate length red hair. Her eyes are gray.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in a small mountains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Donella Ningel, Female Gnome Aristocrat 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jane Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, grey cloak. She has a long golden ponytail with little hanging trinkets. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her father raised her in a mountain cabin. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted. Flaws: Cynical. Bonds: Nature, Family. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Jane Garrick, Female Human Adept 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ahlyssa Yardley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her auburn hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. A freak accident while working with her Sailor father left her crippled. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: Someone believes her a fraud.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ahlyssa Yardley, Female Human Paladin 10
Medium (5'3") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 47 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 6 (-2)16 (+3) 15 (+2)11 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common, Terran, Celestial, Druidic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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