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NPC Generator

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Advanced [show]


Trey Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Half-Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Cynical, Disease, Insomniac. Bonds: Adventurer. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Trey Gracey, Male Half-Elf Ranger 10
Medium (5'10") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 12 (+1)19 (+4)
Skills Religion +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Star ruby (800 gp). Chalcedony (30 gp). Deep green spinel (40 gp). Alexandrite (1200 gp).


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She is physically well-built. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Hedonist. Bonds: Nature, Adventurer, Job. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Abalaba Sympony, Female Gnome Bard 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10 pp.


Social Check DCs


Tharivol Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears yellow painted combat armor at almost all times. With a patchy black beard and wild black hair. This blue eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Tharivol was born on a far western desert where he grew up under the tutelage of his mother, an expert Healer. He was always very intelligent and has formed a secret society of specialists.

Motivation: He seems to be bored by most things; and his religion dominates his actions

Flaws: Secretive, Mundane. Bonds: Immigrant, Religious. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Tharivol Iranapha, Male Half-Elf Expert 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 60 gp. 1 Good lock.


Social Check DCs


Oriff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a worn and beaten armor. Sporting a golden mohawk this woman's hair draws a lot of attention. She has gleaming, smiling gray eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Ruler father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Oriff Fireforge, Female Dwarf Monk 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Chalcedony (60 gp).


Social Check DCs

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