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NPC Generator

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Advanced [show]


Diesa Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and likes to wear ponchos typically of a light brown in addition to tight pants. Her right leg appears badly burned and disfigured. Her auburn hair is lengthy and is close to two feet long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born at the edge of vast desert. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to share knowledge with the world

Ideals: Logical. Bonds: Nature, Enemies, Criminal record, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Diesa Rubyeye, Female Dwarf Ranger 6
Medium (3'10") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey tunic with pastel highlights, and long blue pants that bunch up around his shoes. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.

Motivation: Wants his loneliness to end; and revenge

Ideals: Joker, Artistic. Bonds: Has a crush, Religious, Enemies. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Fargrim Aranore, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)10 (+0) 18 (+4)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. 1 Half-Plate.


Social Check DCs


Kâka Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man wears white leather gloves, a white jacket, and tight pants. His clothes are grease stained in places. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Kâka abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Roofer

Voice: Boston accent

Attributes [hide]

Kâka Wallace, Male Half-Orc Monk 14
Medium (5'8") Half-Orc, True Neutral (CR 14)
Armor Class 13
Hit Points 101 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Violet garnet (700 gp). Azurite (15 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is heavily combed to the left. His eyes are likewise white.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: Andram was born the youngest of three triplets. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Flaws: Selfish, Fearful. Bonds: Family, Military. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Andram Grief, Male Tiefling Adept 8
Medium (6'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 10 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)12 (+1) 6 (-2)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Onyx (60 gp). Red spinel (150 gp). Blue quartz (7 gp). Smoky quartz (60 gp). Peridot (60 gp).


Social Check DCs

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