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NPC Generator

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Advanced [show]


Lone Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has done his best to style his brown fur to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lone is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Entrepeneur, Fighting. Flaws: Disease, Insane. Bonds: Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Lone Grass, Male Tabaxi Bard 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Stannor Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, white cloak. He wears his auburn hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Assassin, but he was a colossal failure. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and to be a assassin again

Flaws: Addict, Insomniac, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Stannor Silvereyes, Male Halfling Rogue 7
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Griselda Huxley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Her brown hair is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Griselda is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Carter and found it very stressful. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and wants to open a new tavern

Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Family, Job. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Griselda Huxley, Female Human Wizard 6
Medium (5'6") Human, True Neutral (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 30000 cp.


Social Check DCs


Frouse Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan painted combat armor at almost all times. He has white hair. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Frouse studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Disciplined, Gifted. Bonds: Religious. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Frouse Umbodoben, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 10 (+0)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 33000 sp.


Social Check DCs

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