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NPC Generator

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Advanced [show]


Decarabia Agony, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her red hair is thinning but still full. This white eyed southerner is not easily forgotten.

Personality: She is almost excessively polite to everyone, even when angry. She is harsh and unforgiving.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. While studying, she fell in love. They married and had a son. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: In love, Enemies. Occupation: Merchant

Voice: German accent

Attributes [hide]

Decarabia Agony, Female Tiefling Adept 4
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 41000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Westcott, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length golden hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Jeweler in town.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She doesn't get along with people that don't share her tastes; and to be a bather again

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Job. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Mary Westcott, Female Human Rogue 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +1, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Emeny Read, Female Human [Permalink]

Personal [hide]

Description: Standing 5'2", this woman likes to wear brown tank tops with pastel skirt. She has slicked back chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Emeny is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emeny took refuge in the large cave and found the beat up pickaxe and armor she uses now. She has since lost track of the people in her past.

Motivation: She feels the way she acts is they only way to get by in the world; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Mundane, Disease. Bonds: Family, Nature. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emeny Read, Female Human Bard 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Gerbo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is kept up in a ponytail inside a top hat. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Gerbo began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Enemies, Slave. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerbo Umbodoben, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 43000 sp.


Social Check DCs

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