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NPC Generator

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Advanced [show]


Orryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly auburn, has prominent grey streaks. His brown eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Opinionated. Flaws: Fearful. Bonds: Immigrant, Family, Military. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Orryn Pingun, Male Gnome Cleric 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 5000 cp. Lapis lazuli (7 gp). Amber (150 gp).


Social Check DCs


Gorbundus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His bronze crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.

History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered dancing. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Mundane, Insomniac. Bonds: Poor, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Gorbundus Beryntolthropal, Male Dragonborn Barbarian 12
Medium (6'4") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 79 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)14 (+2) 8 (-1)11 (+0)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Rose (80 gp). Freshwater pearl (13 gp). Pink pearl (40 gp). Carnelian (80 gp). Lapis lazuli (13 gp). Black pearl (1500 gp). Blue sapphire (600 gp). Black pearl (1500 gp). Rhodochrosite (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. Her hair is greying and her face has many wrinkles. Her eyes are hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the west, but her parents moved at a very young age to the east. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic. Flaws: Emotional, Insane. Bonds: Criminal record, Immigrant. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Jasmine Warmwater, Female Halfling Ranger 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bow. His hair is red and curly. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Patrick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Patrick was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and an old rival family wants him found

Flaws: Disease, Depressed. Bonds: Military, Family. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Patrick Kitchur, Male Human Commoner 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 180 pp. Violet garnet (400 gp). Freshwater pearl (6 gp). Golden yellow topaz (400 gp). Star rose quartz (40 gp). Freshwater pearl (6 gp).


Social Check DCs

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