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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eran Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. She wears her red hair up in a very large beehive style do. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the south to a Spice Merchant, Eran learned a great deal about her father's area of expertise. Through the years after Eran was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Eran's father didn't care for her much, and the feeling was mutual. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Eran Warmwater, Female Halfling Warrior 9
Small (2'9") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 75 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is cut short. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is a Lamia in disguise. Her father was a soldier and died while she was still young. Shautha was left her father's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Shautha Mori, Female Half-Orc Monk 2
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 11 (+0)14 (+2) 15 (+2)5 (-3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Infernal
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 380 gp.


Social Check DCs


Henry Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has dyed his greying white hair a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He was granted arcane powers by his dying sister.

Motivation: To be a Blacksmith again.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Henry Kendall, Male Human Commoner 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'3" and is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and expand his business

Ideals: Fighting, Justice. Flaws: Secretive. Bonds: Rich, Mentor, Job. Occupation: Ruler

Voice: Switch between two voices

Attributes [hide]

Adrik Torevir, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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